Product description:
Once upon a time there was a witch who lived deep in the forest in her cottage. She preferred to bake delicious gingercakes with which she decorated her house. But unfortunately, cheeky fairy tale creatures came through the forest and used the treats. What to do? After some time, the witch found out that everyone had certain favorite pepper cakes. And then an idea came to her how she could get rid of the rascals forever...
The family game witch house by Phil Walker-Harding takes you into a magical world full of dragons, fairies and other fairy tale characters. From the witch's point of view, it is important to build your own witch house by skilfully puzzling and baking peppercakes that attract a wide range of fairy tale characters.
At the beginning, you will receive 15 domino-like double plates, each with two gingerbread symbols and a house plan. In turn, you can install one of the double plates on the 3 x 3 grid of your house and get the covered gingerbread. Not only can you puzzle up, down, left and right, but also upwards in the later course of the game. With the preserved peppercakes, fairy tale creatures can be attracted and captured that lie in a general supply. The game ends as soon as each witch has installed all their double plates. Whoever captures the most successful fairy tale creature - and thus has collected the most points - wins the game.
Package includes:
1 x game instructions (English language
4 game plans.
60 double plates.
28 jokers.
22 stairs.
72 peppercakes.
40 fairy tale creature cards.
20 reward cards.
1 scoring pad.
1 overview sheet.