We first started thinking of starting Rio Grande Games because we believed that family strategy games, which are based on offering players choices instead of asking them to rely on luck, are games that should be available to players. We knew such games were successful in Germany and wanted to make them available to people in the US. After some investigation, we decided to begin publishing English versions of these choice games so that English-speaking players could enjoy them, so we launched the Rio Grande Games to do just that.
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